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Crawford, whose .315 average and .884 OPS are No. 1 among NL shortstops, continues to hold a commanding lead at the position, setting him up for his second career All-Star appearance and first starting nod. The only change in the top five this week was the emergence of Chris Taylor of the Dodgers, who pushed his way past Washington's Trea Turner for the No. 5 spot.

OUTFIELD 1. Nick Markakis , Braves: 2,457,6482. Matt Kemp , Dodgers: 2,046,5343. Bryce Harper , Nationals: 1,777,2214. Charlie Blackmon , Rockies: 1,310,1075. Ronald Acuna Jr. , Braves: 1,204,3216. Ender Inciarte , Braves: 1,101,5117. Jason Heyward , Cubs: 1,018,3208. Kyle Schwarber , Cubs: 939,9079. Ben Zobrist , Cubs: 900,31610. Christian Yelich , Brewers: 708,25011. Odubel Herrera , Phillies: 664,33512. Lorenzo Cain , Brewers: 613,20513. Andrew McCutchen , Giants: 595,90714. Corey Dickerson , Pirates: 540,09315. Yasiel Puig , Dodgers: 509,936

This list looks remarkably similar to last week's as the top 10 vote-getters remain the same. Markakis and Kemp appear to have locked up their starting spots, while Harper -- who has said he would participate in the T-Mobile Home Run Derby as long as he's on the NL roster -- maintains a comfortable 467,000-vote lead over Blackmon. The Nos. 11-15 spots feature the same names as a week ago, though Herrera jumped from No. 14 to 11, flipping spots with Dickerson.

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Fans may cast votes for starters at MLB.com and all 30 club sites -- on computers, tablets and smartphones -- exclusively online using the 2018 Camping World MLB All-Star Ballot until Thursday at 11:59 p.m. ET. On smartphones and tablets, fans can also access the ballot via the MLB At Bat and MLB Ballpark mobile apps. Each fan can vote up to five times in any 24-hour period, for a maximum of 35 ballots cast.

Following the announcement of this year's All-Star starters, reserves and pitchers, fans should return to MLB.com and cast their 2018 Camping World MLB All-Star Final Vote for the final player on each league's roster. Then on Tuesday, July 17, while watching the 2018 All-Star Game presented by Mastercard live on FOX, fans may visit MLB.com to submit their choices for the Ted Williams Most Valuable Player Award presented by Chevrolet with the 2018 MLB All-Star Game MVP Vote.

The 89th Midsummer Classic, at Nationals Park in Washington, D.C., will be televised nationally by FOX Sports; in Canada by Rogers Sportsnet and RDS; and worldwide by partners in more than 180 countries. FOX Deportes will provide Spanish-language coverage in the United States, while ESPN Radio and ESPN Radio Deportes will provide exclusive national radio coverage of the All-Star Game. MLB Network, MLB.com and SiriusXM also will provide comprehensive All-Star Week coverage.

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The course aims to provide students with an overview of the applications of information technology and multimedia in various areas of the knowledge society: from office automation applications to applications in training and teaching, from effective communication to virtual reality, from online training to mobile learning, from stand-alone applications to cloud sharing activities. With reference to constructivist and socio-constructivist paradigms, to multimedia theories, and to the principles of ID - Istructional Design, we will acquire skills for the production of LO (Learning Object), linked to gamefication. At the end of the training course, students must have acquired knowledge to list, describe and analyze some information and multimedia technologies to support teaching; in detail they will have to be able to: - define the fundamental concepts of computer science - describe the applications of information technology in the knowledge society - illustrate the fundamental concepts and tools of multimedia - illustrate multimedia applications in communication and entertainment - define the principles of Multimedia Learning by Mayer - describe the characteristics of online teaching and mobile learning - describe the different formats and characteristics of digital and multimedia contents - illustrate the functions of an LMS (Learning Management System) platform - design and implement a LO, Learning Object linked to the gamefication.

- basic concepts of computer science - ICT and its applications in the knowledge society. Tools, resources and environments. - digital technologies and teaching. Tools and skills of the trainer 2.0. - online technologies and education. Spaces, environments and cloud tools. - online and mobile learning. CMS, LMS and CLMS platforms. User friendly platforms. Good practice. - Design and Implementation of a LO, Learning Object linked for m-learning.

ATTENDING STUDENTS Implementation of 4 LO. Written exam with semi-structured test type on the entire course program. Dispense del corso Tecnologie Informatiche Multimediali Maria Grazia Ottaviani 2018 .GET. Guida all'education technology. Informatica e multimedialità per educatori e professionisti della formazione Simona Carta,Marisa Orlando,Bruno G. Ronsivalle 2013 Maggioli Editore NOT ATTENDING STUDENTS Written exam with semi-structured test type on the entire course program and bibliography. Dispense del corso Tecnologie Informatiche Multimediali Maria Grazia Ottaviani 2018 .GET. Guida all'education technology. Informatica e multimedialità per educatori e professionisti della formazione Simona Carta,Marisa Orlando,Bruno G. Ronsivalle 2013 Maggioli Editore Tecnologie, Formazione, Professioni A. Cattaneo, P.C. Rivoltella 2010 Unicopli Milano

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